

This was a Star Wars playground where we could make our own fun without tripping over the toys George Lucas had left lying around Knights of the Old Republic was the first Star Wars game to really let players evolve and explore the full range of Jedi powers. If you're going to indulge the fans, you've got to do it right. Owning a Millenium Falcon-esque spaceship? Hanging out with wookiees? Having a C-3P0 sidekick who was sarcastic and lethal rather than fey and prissy? Yes, yes and yes. This was a Star Wars playground where we could make our own fun without tripping over the toys George Lucas had left lying around.īioWare understood what fans wanted to do, and negotiating trade blockades wasn't high on the list. Spin-off games like The Clone Wars and Bounty Hunter met with indifference and retreated, unmourned, to the bargain bin with due haste.Īt a time when it seemed like everyone was trying to recapture the Star Wars magic, BioWare struck gold by marrying the feel of the original trilogy with a streamlined RPG shell and a setting that wisely kept the events of Anakin and company several millennia removed. Message boards across the internet blazed with flame wars between fans and haters, and it felt like the whole world must surely be sick to death of that galaxy far, far away.
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It was a movie that tripped over itself to win over those who felt betrayed by Episode I's stodgy storytelling and cartoon tone, while doubling down on the terrible romance between Anakin and Padme. Attack of the Clones was self-consciously dark and contained many clumsy indulgences for fans who were hoping for a new Empire Strikes Back. Attack of the Clones had come out the previous year, intensifying the schisms in Star Wars fandom that were split open by The Phantom Menace. Remember, this was a game that came out right when disappointment in the Star Wars prequels was reaching fever pitch. OK, it's no Millenium Falcon - what is? - but it's still a hell of a cool ship, and it's all yours. If you need a recipe for win, it doesn't get much clearer than that. People love Knights of the Old Republic, and with good reason: it's a great game that makes excellent use of a much loved, and much abused, license. It's still guaranteed to appear in the comments under the announcement of any secret new BioWare project.

Ten years old this year, KOTOR is a game that still comes up whenever rumours of a new Star Wars game are in the air. The ones that won't go away, the ones that sunk their claws into the right audience at the right time and left a mark that isn't easily erased.

Knights of the Old Republic is one of those games.
